SOMA: The importance of storytelling in games
Sueda Oktay talks about Frictional Games' title SOMA and argues that, for her, the most important part of a game is the narrative and storytelling
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Sueda Oktay talks about Frictional Games' title SOMA and argues that, for her, the most important part of a game is the narrative and storytelling
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In the latest Music Box article, Sueda Oktay examines the soundtrack to a game she recently picked up and loved - Detroit: Become Human
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Merry Christmas all! Sueda Oktay shares her experiences of Christmas and the usual gaming antics - no surprise, the dreaded Monopoly makes an appearance!
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Sueda looks back on tabletop roleplay games that she has ran, and offers a little advice to anyone who may be thinking of running a campaign.
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Sueda Oktay discusses the soundtrack to The Last of Us, explaining why it holds a special place for her
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In her debut article, Sueda Oktay takes a look at a game that has hooked her with its game design and narrative, Mass Effect 1
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