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Monster of the week: Gregg Wallace

Everyone fears cancel culture. An internet-based judicial system that, in reality, holds much less power than people like to pretend it does. The concept of cancel culture, though, well, that is terrifying. We are often told that after someone is cancelled, their life is basically over. How does one attempt...
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By , Feb. 13, 2026

Ranking, rating, logging: How tracking films affects how we watch them

As the prevalence and development of technology affects the landscape of contemporary filmmaking, so too must the nature of contemporary cinephilia develop. With its iconic logo, blissfully simplistic system of film discussion and discovery, and membership reaching tens of millions, perhaps the most prescient reflection of these developments is Letterboxd....
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By , Feb. 12, 2026

Youth in the 60s had acid: We have TikTok

Shortly after New Year’s Day, I was sitting with my group of friends in the kitchen discussing our New Year’s resolutions. Perched on the kitchen island, we all admitted we wanted to reduce our screen time. The conversation quickly turned to our phone addictions, particularly the pull of apps like...
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By , Feb. 12, 2026

Is travel becoming too performative?

We are in a new era when it comes to travel: the era of the influencer. ‘Travel influencer’ is by no means a new profession, but the chokehold social media has on travel has never been tighter. I’ll admit as a post-year abroad languages student with aspirations of travelling and...
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By , Feb. 12, 2026

“This has the potential to win The Boar’s ‘Game Of The Year’ Award!” says the Editor-in-Chief after the release of the first pig-physics shooter game: Pih

In the competitive market of game development, success is often measured by the size of a studio’s staff, or the complexity of the game’s cinematic universe. Yet, every so often, a project emerges that reminds the industry of a simpler truth: a great mechanic and a bit of humour can...
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By , Feb. 12, 2026