Will the Wii U stay Afloat?

It’s been a year since the release of the Wii U, and as the first of Nintendo’s consoles to support high-definition graphics, the Wii U has already been established as a landmark in family gaming (because, let’s face it, Nintendo does it better than anybody else, especially when Mario Kart is on the cards), and features a dynamic system of gaming – utilising the big screen and a tablet – that is wholly unique, as was its predecessor’s.[divider]

The traditional money-making-guarantee games have already been churned out, such as Wii U Fit and Wii Party U, and though they’re predictable, they’re also immensely addictive and we can’t argue the need for this repetitive release of games, because there is certainly demand for them, but greater than this, they ignite our imagination with a vision of the potential dimensional advancement that future party games of the Wii U will demonstrate. Party games are simply made for Nintendo consoles so it’s promising to see them sticking to their laurels on this one. My eye, specifically, in on the next Super Smash Bros. Brawl set for release sometime in 2014, as a contender for the title of Best-Selling Wii U Game for that year (it’s also a party favourite of my school friends and mine, as we spend hours amusing ourselves, taking pictures of Pikachu in ridiculous knock-out poses).

However, this is make-it or break-it time for Nintendo. All this time, they’ve been dancing alone in the eighth generation console disco, but Microsoft and Sony’s new, shiny giants are about to come over the horizon and, to be honest, it will be hit and miss as to whether the Wii U can avoid being squished under their monstrous feet. While we have seen glimpses of the Wii U’s unique graphical potential with 2011’s E3 Legend of Zelda gameplay demos, we’ve yet to have it handed to us as a physical disk, and the only high-def games we have seen, such as Assassin’s Creed 4: Black Flag, still look more pleasing on the PS4 and arguably on the PS3 (but you might like to formulate your own opinion by watching the IGN’s comparison video yourself here). Even the critics at GameRankings and Metacritic rarely rate the Wii U’s version of a game as being more impressive than that of its counterparts on rival consoles.

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This isn’t to say games such as Mass Effect 3 and Resident Evil: Revelations are terrible on the Wii U, but if they cannot be better, if they cannot present a definitively unique and worthwhile experience of that game, it’s pointless. And since the figures tells us this, unfortunately, is the case, it’s a waste of effort for Nintendo to port these big franchises, because the majority of their players (who have probably always been loyal to either Microsoft or Sony) will already be opting to buy a PS4 or an Xbox One this winter, which they can also use as an all-purpose living room box, to continue collecting achievements or trophies and connect with their friends.

There is room for debate here, however, because many might argue that it is not Nintendo’s intention to compete with Microsoft and Sony, that it has its own style and criteria and caters for a different audience, and sometimes the same audience, that buys two or even three consoles, knowing there is a time for a Wii U and a time for an Xbox. It’s true, many families own both – the Xbox or PlayStation, or what I would call the more single-player-orientated console, and the Wii U, the multi-player-orientated console. Despite being the least powerful of the consoles, it has still made its way into our lives and homes and has obtained its own comfortable niche market, which is exactly why I hope Nintendo will not greedily bombard their list of games with the standard, ‘popular’ selection of franchises, while foregoing their own gems.

670px-0,900,0,506-ZaelxCalistaAt the very end of the Wii’s age, we RPG fans could hardly keep our pants on because Nintendo seemed to have delegated every day as Christmas when The Last Story (directed by Hironobu Sakaguchi, previously producer of the Final Fantasy series), Xenoblade Chronicles and Pandora’s Tower hit the shelves. These epics boasted the best graphics we had ever seen on the Wii, they were story-based, rich in flavour, environments and characters – and let’s not forget Okami, which so aptly utilised the controller’s abilities for the celestial brush techniques that you could only ever assert its brilliance if it was experienced on a Wii. It was these revolutionary single-player games which secured the Wii as a truly memorable addition to the gaming legacy, a giant in its own right; none of the titles just listed (save for Okami, which briefly appeared on the PS2) were ported to other consoles, they were specifically designed, and produced, to adhere to the Wii controller’s unique capabilities, and this made them fantastic.

child-of-light-1If Nintendo wishes to retain its young audience and tempt their older customers to dig out their wallets and fling money their way, they need look no further. Their controller, as was the Wii’s controller, is the key to success. Port games designed for it and you’ve got yourself an immediate winner; bring out another Kororinpa, double whammy. But we are in luck! Those RPGs we adored on the old console may just be receiving their reincarnation in Child of Light, a mysterious game due for release in 2014, and if that’s too far in the future, Super Mario 3D World comes to stores on the 29th of this month, riding on the success of the 3DS’s Super Mario 3D Land, but bigger and better. With hopefully more of these along the way, we’ll all be anticipating that the Wii U utilises its Download Software application, following suit with Sony’s Kingdom Hearts and Final Fantasy X (this is one thing we really, really want them to copy), re-releasing our beloved RPGs in re-mastered forms.

The fan base for the Wii U is there, but I say we’ve yet to see its true potential as a contender unlocked. As for whether I, personally, am convinced enough to open my wallet – I’ll be bringing Nintendo and Microsoft home with me this Christmas.

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Comments (7)

  • Simple, the 3DS prints money for Nintendo. As long as that handheld is making so much money for the big N the Wii U will be around whether people like it or not. Nintendo are actually much more profitable than Sony when you consider their respective sizes. What I find odd is the roles are reversed for Sony, with a popular console yet unpopular handheld (Vita) yet no-one suggests Sony are in trouble!

  • Wii U will stay afloat and heres another concept foreign to the beleaguered gaming industry. It will keep floating. In any mutable space of water, everyone see’s the boats but no one see’s the buoy that can weather hurricanes that pass and are gone.

    Its kinda funny that the games industry seems to want to create goto rock solid franchises that they must have from a business perspective. Yet that business has no room for innovation. Its breeding out veteran creative talent that now have gone indie and look to Nintendo and Steam.

    Whats strange is that AAA third parties that have now, no margin for error are not supporting the one platform that has the most solid state within the industry, regardless of install base. This isn’t the 1990’s, this isn’t an industry at risk as where the reasons that led to the 1983 games industry crash are the same. The risks are very different today and the outcome will be the same, for those huge publishers if they don’t begin to realise that by association Sony & MS cannot endure a progressive development environment. Gamers don’t associate that way. It may be time for them to face reality and push support of Wii U driving up that install base that Nintendo can, without doubt, keep.

    Its perhaps time that industry faces the realities of a stalled creative environment thats heavily dependent on mainstays and running out of options. In a few years, the only thing that will be left is a buncha graphics artist otherwise and that doesn’t make a game.

  • yea itl still afloat but not for a long time. common sense says nintendo life systems since gamecube had short ass life spans. wii is already dead and died around 2011. gamecube didnt make it past 2006. wiiu has games for 2014 but 2015 and above thats the question…. ps4/xb1 however have mad games. cyberpunk 2077 star wars battlefront uncharted halo everybody goes to rapture soma mirror’s edge 2 kingdom hearts 3 street fighter 5 sleeping dogs etc for the future. wiiu is N/A

    • Very Few of those games are actually made by Sony or Microsoft though… Nintendo Could very well get several of those titles if they can turn the Wii U into a Viable system and Rally third Parties in time. 2015 is a good little ways from now and in terms of titles exclusive to the respective consoles Nintendo will be on top as usual.

    • As long as Nintendo are making vast amounts of money on the 3DS the Wii U will be around. The Vita is struggling badly and Sony, who made a loss on PS3, desperately need PS4 to succeed otherwise they may quit the gaming scene. It is odd how no-one latches on to that fact. Fortunately for Sony, it looks like the PS4 will be successful, although the Vita sold like hot cakes at first and look what happened!!

    • True but there is difference between a failing product and a failing company. The Wii U wont sink Nintendo , 3ds sales and first party games should be more then enough to keep them in the black. Worst Case scenario Nintendo uses its nuclear option and finally releases IOS and Android ports of NES and SNES games. That revenue alone would fund either a massive Wii U price drop( say to around $150) or R&D for the next generation of gaming. The truth is while the Wii U sales are dismal , Nintendo has plenty of options so I wouldn’t count them out.

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